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VisualServerParticlesSetDrawPassMesh Method

Sets the mesh to be used for the specified draw pass. Equivalent to DrawPass1, DrawPass2, DrawPass3, and DrawPass4.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void ParticlesSetDrawPassMesh(
	RID particles,
	int pass,
	RID mesh
)

Parameters

particles
Type: GodotRID

[Missing <param name="particles"/> documentation for "M:Godot.VisualServer.ParticlesSetDrawPassMesh(Godot.RID,System.Int32,Godot.RID)"]

pass
Type: SystemInt32

[Missing <param name="pass"/> documentation for "M:Godot.VisualServer.ParticlesSetDrawPassMesh(Godot.RID,System.Int32,Godot.RID)"]

mesh
Type: GodotRID

[Missing <param name="mesh"/> documentation for "M:Godot.VisualServer.ParticlesSetDrawPassMesh(Godot.RID,System.Int32,Godot.RID)"]

See Also