VisualServerParticlesSetDrawPassMesh Method |
Sets the mesh to be used for the specified draw pass. Equivalent to DrawPass1, DrawPass2, DrawPass3, and DrawPass4.
Namespace: Godot
public static void ParticlesSetDrawPassMesh( RID particles, int pass, RID mesh )
[Missing <param name="particles"/> documentation for "M:Godot.VisualServer.ParticlesSetDrawPassMesh(Godot.RID,System.Int32,Godot.RID)"]
[Missing <param name="pass"/> documentation for "M:Godot.VisualServer.ParticlesSetDrawPassMesh(Godot.RID,System.Int32,Godot.RID)"]
[Missing <param name="mesh"/> documentation for "M:Godot.VisualServer.ParticlesSetDrawPassMesh(Godot.RID,System.Int32,Godot.RID)"]