VisualServerViewportSetShadowAtlasSize Method |
Sets the size of the shadow atlas's images (used for omni and spot lights). The value will be rounded up to the nearest power of 2.
Namespace: Godot
public static void ViewportSetShadowAtlasSize( RID viewport, int size )
[Missing <param name="viewport"/> documentation for "M:Godot.VisualServer.ViewportSetShadowAtlasSize(Godot.RID,System.Int32)"]
[Missing <param name="size"/> documentation for "M:Godot.VisualServer.ViewportSetShadowAtlasSize(Godot.RID,System.Int32)"]