Click or drag to resize

VisualServerViewportSetShadowAtlasSize Method

Sets the size of the shadow atlas's images (used for omni and spot lights). The value will be rounded up to the nearest power of 2.

Namespace:  Godot
Assembly:  GodotSharp (in GodotSharp.dll) Version: 1.0.0
Syntax
C#
public static void ViewportSetShadowAtlasSize(
	RID viewport,
	int size
)

Parameters

viewport
Type: GodotRID

[Missing <param name="viewport"/> documentation for "M:Godot.VisualServer.ViewportSetShadowAtlasSize(Godot.RID,System.Int32)"]

size
Type: SystemInt32

[Missing <param name="size"/> documentation for "M:Godot.VisualServer.ViewportSetShadowAtlasSize(Godot.RID,System.Int32)"]

See Also